• "H2OH NO!"
  • Physically Based Animation
  • Ray Tracer
  • Lioness Rig and Muscle Tool
  • H2OH NO! Character
  • "One Per Person"
  • Astronaut
  • Responsible for FX, compositing, and designing and modeling robot, environment, and hose.
  • Wrote a rigid body, soft body, flocking, and cloth simulator with Java and Processing.
  • Wrote a distributed ray tracer in C++ with texture mapping, area lights, depth of field, glossy surfaces, motion blur, and color bleeding.
  • Modeled lioness, and used Python to create rig and a custom tool for muscle deformations.
  • Designed and modeled "H2OH NO!" character.
  • Modeled chicken booth. Modeled, textured, and shaded silver platter.
  • Responsible for all aspects. Concept by Chun Lo ›